Proc. Asilomar Conference on Signals, Systems and Computers,
Nov. 2-5, 2014, pp. 948-954, Pacific Grove, California USA.
Spatial Domain Synthetic Scene Statistics
Debarati Kundu 
and
Brian L. Evans
Embedded Signal Processing Laboratory,
Wireless Networking and Communications Group,
The University of Texas at Austin,
Austin, TX 78712 USA
debarati@utexas.edu -
bevans@ece.utexas.edu
Paper Draft -
Poster Presentation -
ESPL Synthetic Image Database
Abstract
Natural Scene Statistics (NSS) has been applied to natural images
obtained through optical cameras for automated visual quality
assessment.
Since NSS does not need a reference image for comparison, NSS has
been used to assess user quality-of-experience, such as for
streaming wireless image and video content acquired by cameras.
In this paper, we take an important first step in using NSS to
automate visual quality assessment of synthetic images found in
video games and animated movies.
In particular, we analyze NSS for synthetic images in the spatial
domain using mean-subtracted-contrast-normalized (MSCN) pixels
and their gradients.
The primary contributions of this paper are
- creation of a publicly available ESPL Synthetic Image database,
    containing 221 color images, mostly in high definition resolution
    of 1920 x 1080, and
 - analysis of the statistical distributions of the MSCN coefficients
    (and their gradients) for synthetic images, obtained from the
    image intensities.
 
We find that similar to the case for natural images, the distributions
of the MSCN pixels for synthetic images can be modeled closely by
Generalized Gaussian and Symmetric Alphha Stable distributions, with
slightly different shape and scale parameters.
Question and Answer Session
The following is a reconstruction by the first author of the 
questions and answers during the poster presentation:
- Question #1: How do you define artifact in a synthetic image?
    The fact that it is an artificial image might itself be an
    artifact according to some viewers.
 - Answer #1: We are concerned more about the visual quality
    acceptability.
    Unrealistic content does not necessarily mean a visually
    displeasing image.
    We are trying to judge image quality without taking into
    account the content.
 - Question #2: Isn't it natural that MSCN coefficient
    distribution of photorealistic graphics images will be same as
    natural images?
 - Answer #2:
    Yes, it is natural.
    But till date there has been no analysis on a large database
    to prove the amount of model match.
    Also, we can have two images having identical MSCN coefficient
    distribution, but one of them is a natural image and the other
    one is a highly non-realistic graphics image.
    We are trying to show that the distributions are valid irrespective
    of the content, be it natural or artificial, as long as the
    images are devoid of distortions.
 - Question #3:
    Is your database representative enough?
 - Answer #3:
    We have tried to maintain a good variation in content by looking
    at images from a large number of animation movies and video games.
    As in the case of any supervised learning approach, it is impractical
    to take into account every graphics image ever rendered, but we have
    tried to maintain a variety in illumination conditions, natural and
    man made objects, single (or multiple) salient objects, clear (or not)
    foreground-background separation, focus at different depths etc.
 - Question #4:
    How do the statistics vary with respect to change of size of the
    local window?
 - Answer #4:
    We tried 3x3, 5x5, 7x7, and 9x9 local windows.
    Statistics were pretty much the same; i.e., they led to nearly
    identical distribution of the MSCN coefficients.
    We reported the results with 7x7 windows in the paper.
 
COPYRIGHT NOTICE: All the documents on this server
have been submitted by their authors to scholarly journals or conferences
as indicated, for the purpose of non-commercial dissemination of
scientific work.
The manuscripts are put on-line to facilitate this purpose.
These manuscripts are copyrighted by the authors or the journals in which
they were published.
You may copy a manuscript for scholarly, non-commercial purposes, such
as research or instruction, provided that you agree to respect these
copyrights.
Last Updated 01/31/16.